Draco Disease – 12-09 Task List

12/9 Task List

  1. GitHub Desktop
  2. Git-SCM
  3. Unreal 5.3.2
  4. Get the project and attach to Revision Control.
  5. Menu Design / Add widgets
    1. Find, Widget refresher tutorial
    2. Reference Mockup from Orrib in discord DMs

Summary of Work:

The first week was all about getting setup with the team and introduced to the program as a whole. Introductions took the form of an organizational meeting with People 1st Games as a whole group, that broke down into smaller team meetings where I met the bulk of those who I would be working with. My team leaders gave me a run down on what had been accomplished so far, I play tested the project as it was while we were in the meeting and offered my thoughts and design feedback, as it was asked for. Afterwords we discussed the goals of our next project sprint and my role in the team (Game Designer). At this point I was assigned a few goals,

  1. Get setup and familiar with GitHub, as that was the teams file sharing method and Miro, which was the teams task tracking method across different teams.
  2. Begin building out some Menu UI, for the main pause menu.
Level development

Draco Disease – 01-06 Task List

1/6/2025 Finished up all previous tasks and had another meeting with the team. I am still waiting on 3d art to start replacing blockmesh assets. The screenshot below shows the level at the end of the second BlockMesh Sprint. My next steps will be to build out the...

Level Development sprint 2.

Draco Disease – 01-01 Task List

1/1/2025 Handed off the project to the lead programmer and took a break for the holidays and now I’m getting on with my next tasks. Got the project back with gameplay mechanics implemented for the survival map. It is a lot of fun already but needs polish and fixes....

Block mesh updates

Draco Disease – 12-22 Task List

12/22/2024 Received feedback from team members on Block mesh Progress. They wanted to see a few changes and directions with the design moving forward. Add Staircases on the sides of the districts moving from zone 1 to zone 2 as a side entrance or “backstreet” Build...

Block mesh house asset.

Draco Disease – 12-20 Task List

12/20/2024 Block mesh the Village: Create a block mesh in UE5 Seek Feedback from team Iterate Add train Stations to the designFirst iteration to establish scaling with Block mesh House asset.Beginning process of block meshing out set design for the different nodes,...

Level Concept

Draco Disease – 12-13 Task List

12/13 Task List Start building the new version of the Village map. It's an area that players must defend from waves but can also explore between waves. Concept the Village: Draw up concept Art Discuss how core gameplay loop exists here Concept Gates and Valves...